Case study
Acrylic
An AI music licensing platform shaped from an open brief into a build-ready MVP direction.
Founding product designer · 2026
The challenge
What I inherited
My role
Key decisions
Decision
Lead with search, not the catalog.
Reasoning
Tradeoff
It gave up the showcase value of a large browsable catalog, a bet that confident retrieval matters more than exploration.
Decision
Present licensing as guided choices at the point of decision, not as terms to read.
Reasoning
Teams don’t want to become licensing experts. They want to trust the pick. Surfacing only the few signals that actually change a decision built that trust without turning the flow into a contract.
Tradeoff
Deciding what to surface meant deliberately holding back edge-case detail, accepting some loss of completeness in exchange for everyday confidence.
Decision
Build the experience around projects, so choosing a track could be a team activity.
Reasoning
A track is rarely chosen alone or in one sitting. Organizing candidates into projects matched the real rhythm of a fast creative pick followed by slower internal review.
Tradeoff
It added structure to an MVP that could have shipped a simpler single-user flow sooner, a bet that collaboration was core rather than a later addition.
Selected artifacts
A few of the artifacts behind the decisions above.

Research board: the discovery and evaluation patterns I scanned before designing anything. What mattered here was how teams actually decide on a track, not how catalogs look.

Competitor scan: where existing tools served buyers well and where they left them guessing. The gaps, more than the features, set the direction.

Site map and core flow: the path from search to licensing. Notice the project layer threaded through it, where collaboration lives, rather than bolted on at the end.
Outcome
The work was never decoration. It was judgment about what to simplify, what to signal, and what to leave out, and the willingness to stand behind each call.
© 2026 Arman Musaji
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